reviews
'Overall, I was not a fan of Magicka, even at its modest price. The game looks and sounds good enough, and it even has some funny scenes (including a vampire who keeps insisting he's not a vampire, and lots of fake-ish Swedish dialogue), but the actual gameplay was just too punishing for me.'
Read more » Game Over
Read more » Game Over
'To be fair, Paradox and Arrowhead are doing a lot of work to fix the game's issues and it is, as of this writing, in a far better state than when it shipped, but the fact remains that my group has suffered crashes at the end of three separate chapters, which forces a complete chapter redo, and as cute as Magicka is, that's not funny.'
Read more » GameShark
Read more » GameShark
'With a level-headed team of four, Magicka's cooperative action is entrancing chaos. It's rare for a game to feel this mechanically satisfying.'
Read more » IGN
Read more » IGN
'Despite a lot of bugs and some off-putting quirks, Magicka is still a good action role-playing game.'
Read more » Gamespot
Read more » Gamespot
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'All of that level design stupidity can't stop Magicka's brilliant core gameplay from shining through, though.'
Read more » GameInformer
Read more » GameInformer
'Though it has some hurdles to overcome, some bugs to exterminate, and a fairly inconvenient control scheme, Magicka is a thoroughly charming and entertaining tongue in cheek adventure.'
Read more » GameZone
Read more » GameZone
'Magicka's clever, inspired twists on the straight action-RPG are sure to result in hours of freeform chaotic fun.'
Read more » GameTrailers
Read more » GameTrailers
'The fact that, at the time of writing, Magicka had surpassed 150,000 sales, is just a testament to how fun and addictive the core game really is. Now that most of the major hiccups out of the way, this is definitely a must-buy game, but it really needs to be experienced to get how much fun it is.'
Read more » Strategyinformer
Read more » Strategyinformer
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