reviews
'With some very serious polishing, tweaking, and rebalancing, I think this game could have been quite enjoyable. As it stands, it's a waste of time, far too frustrating, and absolutely not worth $49.99.'
Read more » Destructoid
Read more » Destructoid
'Though it has two campaigns and a healthy array of maps for skirmish and multiplayer, Command & Conquer 4 feels like it's missing about half-a-game's worth of content. There are some neat ideas in play, but the action itself isn't strong enough to make it all work, and the cutscenes aren't good enough to make you forget that the game isn't all that hot.'
Read more » Giant Bomb
Read more » Giant Bomb
'It's a terrible system and it's sure to alienate all but the hardcore C&C nerds. But those of you who stick around, those of you who are willing to put up with the ugly graphics, the pointless online-only requirement, and the mandatory grinding are liable to end up as the small dedicated player base for yet another one of Electronic Arts' disastrous attempts at online gaming.'
Read more » 1up.com
Read more » 1up.com
'Tiberian Twilight is little more than a mish-mash of ideas from other RTS games, and looses C&C's identity in the process.'
Read more » Total Video Games
Read more » Total Video Games
'But the inconsistent and ultimately disappointing campaign and awkward unlock system restricts the game to the realm of the good but non-essential.'
Read more » IGN
Read more » IGN
'Ultimately, Tiberian Twilight is merely a C&C game by association; not the most terrible of fates for an otherwise solid RTS game, but certainly a bittersweet one for the franchise faithful expecting more.'
Read more » GameTrailers
Read more » GameTrailers
'The completely revamped gameplay might turn off some fans of the series and the story isn’t quite what it should be for the end of a chapter in the Command & Conquer universe, but there is a lot of perks and upgrades to be found here for those that stick with this radical departure from the series’ mechanics.'
Read more » GameZone
Read more » GameZone
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'The developers are trying to take the franchise in an interesting new direction, and the fruit of their labor is worth checking out.'
Read more » GamePro
Read more » GamePro
'Straight fights in C&C4 play a lot like a boxing match between two guys with iron jaws and teensy weensy hands. You and your opponent can pound away at each other till you're both spent like an addict's last dollar, but nobody's knocking anybody out.'
Read more » Gamespy
Read more » Gamespy
'It's nothing at all like Command & Conquer, but - eventually - it's a thoughtful and bombastic multiplayer RTS that's welcoming to everyone.'
Read more » Eurogamer
Read more » Eurogamer
'Tiberian Twilight's online play and persistent unlocks make for short-term fun, but the mediocre campaign doesn't give Kane the send-off he deserved.'
Read more » Gamespot
Read more » Gamespot
'Ultimately, C&C4 is a curiosity, one that succeeds in moving the RTS genre forward and is at times brilliant fun, but it fails as a fitting finale to one of the most loved science fiction tales in gaming. In 1995, Westwood popularised the RTS genre with a landmark title. It seems unlikely that history will judge Tiberian Twilight quite so fondly.'
Read more » Video Gamer (Pro-G)
Read more » Video Gamer (Pro-G)
'C&C 4 is not without redeeming qualities, and in the right situation it offers something truly unique to the RTS genre. I have no doubt that there will be gamers who fall head-over-heels for its tightly engineered co-op design. The binding dependence on teammates can be a pain, though, and legacy issues like bad keyboard shortcuts and unit AI persist. I can recommend the game, but only to a certain style of gamer and only with a handful of caveats.'
Read more » GameInformer
Read more » GameInformer
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