reviews
'2D games are enjoying a resurgence on Nintendo's home console this generation, and with its unique premise, Drawn to Life could have stood shoulder-to-shoulder with them. It's unfortunate, then, that the series' transition to disc has brought about new problems that have, if anything, made the basic platforming ever more apparent, and made it rely even more on the editing tools, which cannot hold the rest of the game up.'
Read more » Cubed3
Read more » Cubed3
'The idea of empowering user-generated art as a gameplay element is a concept that works well on the DS. However, with poor execution and clumsy controls on the Wii, you'll find more fun with a coloring book and a 64-pack of crayons than you will in Drawn to Life: The Next Chapter.'
Read more » GameInformer
Read more » GameInformer
'Drawn to Life: The Next Chapter has some solid platforming parts with some nice visuals and ideas, but nothing stands out in it. You can create stuff, but the Wii-mote makes everything squiggly and all over the place. The levels are colorful, but they’re too long and forgettable.'
Read more » IGN
Read more » IGN
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Homefront (PS3)
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Deadly Creatures (Wii)
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'Overall, I love the game and its uniqueness but I think it should have been left on the DS.'
Read more » AceGamez
Read more » AceGamez
'There are no glaring technical problems, or insurmountable design cock-ups, just a rather dull platformer with a central creative gimmick that's too clumsy to be liberating, poorly incorporated into the action and often bizarrely sidelined by the game's structure.'
Read more » Eurogamer
Read more » Eurogamer
'It's not the Wii's LittleBigPlanet. Nor does it offer the creative freedom of Scribblenauts, but it is a fun, quality platformer that's more challenging than its cute, Klonoa-esque exterior suggests. It's too hard for young children, but everyone else should enjoy it, even disillusioned hardcore Wii owners.'
Read more » Video Gamer (Pro-G)
Read more » Video Gamer (Pro-G)
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