reviews
'Infinite Undiscovery feeds your need for narrative, but it's ultimately a shallow, flawed experience.'
Read more » Gamespot
Read more » Gamespot
'Infinite Undiscovery is more of a gateway RPG than an all-out epic; real-time combat, less story-driven side activities/exploring and a shorter overall play time allow easy access for the JRPG n00bs. There are a few technical hiccups to get over, but Infinite Undiscovery is still a worthwhile romp for those looking for a JRPG-lite in 2008.'
Read more » Team XBOX
Read more » Team XBOX
'Despite the formulaic plot, some of the characters are endearing (a giant bear!), and several dungeons make excellent use of a multi-party mechanic that lets you put all of your accumulated warriors to good use.'
Read more » GameInformer
Read more » GameInformer
'Then there's the slowdown: yes, in this age of high-powered processors and graphics hardware, Infinite Undiscovery suffers from slowdown. The game itself is gorgeous, with detailed character models to neat-o combat animations, but the action tends to slow to a crawl when too many enemies clutter the screen.'
Read more » GamePro
Read more » GamePro
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more reviews
Dead Island (PC)
Space Invaders Extreme 2 (DS)
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'Taken as a whole, Infinite Undiscovery’s a game with a bit of an identity crisis. When it’s acting like a run-of-the-mill JRPG, it feels clichéd, but reasonably enjoyable. When it tries to be innovative, however, its unsatisfying combat, superfluous subsystems and wasted ensemble cast make the whole experience feel half-hearted.'
Read more » GamesRadar
Read more » GamesRadar
'This isn't a game marred with horrendous bugs or unplayable combat. And it's not boring. It's just misguided.'
Read more » IGN
Read more » IGN
'Despite the badly botched opening segments and frustrating menu and navigational issues, it really won me over with its rewarding combat, kooky charm, and goofy humor.'
Read more » 1up.com
Read more » 1up.com
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