reviews
'The game is simply schizophrenic; it attempts to be all things to all people and never succeeds in executing any of them well. The end result is in dire need of polish and focus, and that doesn't solely apply to gameplay mechanics.'
Read more » 1up.com
Read more » 1up.com
'Its role-playing elements prove uninteresting, with an unbalanced upgrade system and no major differences between the five available classes. Its fighting is stale, with loose multi-directional melee combat and horribly broken long-range targeting. Finally, the presentation falls short, with unpolished visuals and bothersome glitches.'
Read more » Gamedaily
Read more » Gamedaily
'Deprived of a decent storyline, innovative mechanics, and limited variation in either enemies or environments, Too Human is barely worthy of a weekend rental.'
Read more » Gamespy
Read more » Gamespy
'Too Human has been in production in various forms for 10 years, but somehow, it still feels like an unfinished game. The plot is half-baked, the gameplay is simplistic, the replay value is hurt by the lack of variety, and glitches are commonplace. While the very basic framework of a fun game is there, it's weakened by all the flaws.'
Read more » WorthPlaying
Read more » WorthPlaying
'Nothing more than a standard hack n’ slash adventure. Glitches, poor A.I., and generic gameplay all contribute to Too Human lackluster showing.'
Read more » Extreme Gamer
Read more » Extreme Gamer
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'Too Human is about players sculpting their ideal killing machines. If you enjoy leveling and looting, it's worth a look. If you only have a moderate interest, Too Human's aggravating gameplay and irreparable plot won't deliver many thrills.'
Read more » GameInformer
Read more » GameInformer
'This is the most disappointing thing about Too Human. Not the repetitive combat, or the technical issues, or the frustrating, endless death, but the plot. While the issue may be explored further in the next game, we expected more from the first. It's a big let down.'
Read more » Video Gamer (Pro-G)
Read more » Video Gamer (Pro-G)
'This game should have been so much better considering how long it’s been in production, but it’s not and it shows.'
Read more » WonderwallWeb
Read more » WonderwallWeb
'A bit too repetitive for its own good, but the unique controls and the online co-op are quite nice indeed.'
Read more » Cheat Code Central
Read more » Cheat Code Central
'The character customization options and great class and skill system are the kind of foundation games should be built on. But then it’s all made rather moot by the fact that dying doesn’t matter and all of the enemies scale to you. The sense of accomplishment just isn’t there.'
Read more » IGN
Read more » IGN
'It's ultimately the inspired intermingling of the disparate abilities bestowed on partnered players that makes Too Human worth playing.'
Read more » GamePro
Read more » GamePro
'Too Human easily reaches the standards set by Silicon Knights' previous work. Merging the addictive qualities of Diablo with a thoroughly innovative and entertaining combat system, Too Human offers an engaging blend of instant gratification and long-term depth despite the occasional failing.'
Read more » Total Video Games
Read more » Total Video Games
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