reviews
'For hardcore fans, the deep options and completely unique factions will be a revelation. For newbies, it will be a graduation.'
Read more » GamesRadar
Read more » GamesRadar
'Though this RTS-interface-for-consoles is pretty good on its own, it's crippled by the poor framerate. Basically, anytime you have one or more Hierarchy walkers on-screen, plus any other units, everyone starts looking like they're moving underwater. Which isn't conducive to an RTS game with crazy units that sparkle and shine.'
Read more » Gametap
Read more » Gametap
'From the gossamer winged Interceptors of the Masari to the hulking crimson Walkers of the Hierarchy, Universe at War is chock full of well-designed units, structures and ideas. However, Universe's technical problems, precision control issues and hackneyed storyline dull its shine, resulting in a less-than-great RTS experience.'
Read more » IGN
Read more » IGN
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'The whole experience of Universe at War ends up being one big chore. If the single player is dull, and the multiplayer is broken, all you’ve got left is playing skirmish mode by yourself. And that will get old after a while anyway.'
Read more » Team XBOX
Read more » Team XBOX
'But the 360 version's clunky control scheme and savage technical problems bring the game down, and none of the key issues from the PC release have been changed. The problems here don't outweigh the fun, but the margin is very thin.'
Read more » Gamespy
Read more » Gamespy
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